OK, one added class is a Singleton class to check moves against rules of the game. This will (not in this game but in others) reduce the CBoard class to checking if cell X and cell Y are, in fact, neighbours.
The other class that will be added is a display class that will show either al possible moves or possible moves that were graded into best to worst.
One big change in this program is that the game can be saved. A short-cut toward this is to derive the CGame and the COwner classes from CObject to take advantage of the Serialize function.
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